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Monday, August 8, 2011

I'm Reading! danah boyd | apophenia » Designing for Social Norms (or How Not to Create Angry Mobs)

Designing for Social Norms (or How Not to Create Angry Mobs)

In his seminal book “Code”, Larry Lessig argued that social systems are regulated by four forces: 1) the market; 2) the law; 3) social norms; and 4) architecture or code. In thinking about social media systems, plenty of folks think about monetization. Likewise, as issues like privacy pop up, we regularly see legal regulation become a factor. And, of course, folks are always thinking about what the code enables or not. But it’s depressing to me how few people think about the power of social norms. In fact, social norms are usually only thought of as a regulatory process when things go terribly wrong. And then they’re out of control and reactionary and confusing to everyone around. We’ve seen this with privacy issues and we’re seeing this with the “real name” policy debates. As I read through the discussion that I provoked on this issue, I couldn’t help but think that we need a more critical conversation about the importance of designing with social norms in mind.

Good UX designers know that they have the power to shape certain kinds of social practices by how they design systems. And engineers often fail to give UX folks credit for the important work that they do. But designing the system itself is only a fraction of the design challenge when thinking about what unfolds. Social norms aren’t designed into the system. They don’t emerge by telling people how they should behave. And they don’t necessarily follow market logic. Social norms emerge as people – dare we say “users” – work out how a technology makes sense and fits into their lives. Social norms take hold as people bring their own personal values and beliefs to a system and help frame how future users can understand the system. And just as “first impressions matter” for social interactions, I cannot underestimate the importance of early adopters. Early adopters configure the technology in critical ways and they play a central role in shaping the social norms that surround a particular system.

How a new social media system rolls out is of critical importance. Your understanding of a particular networked system will be heavily shaped by the people who introduce you to that system. When a system unfolds slowly, there’s room for the social norms to slowly bake, for people to work out what the norms should be. When a system unfolds quickly, there’s a whole lot of chaos in terms of social norms. Whenever a network system unfolds, there are inevitably competing norms that arise from people who are disconnected to one another. (I can’t tell you how much I loved watching Friendster when the gay men, Burners, and bloggers were oblivious to one another.) Yet, the faster things move, the faster those collisions occur, and the more confusing it is for the norms to settle.

read Danah's full post here:

http://www.zephoria.org/thoughts/archives/2011/08/05/design-social-norms.html

Posted via email from Siobhan O'Flynn's 1001 Tales

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