via macworld.co.uk
Excerpt:
"...What works well enough is the bizarre, cuddly art style, which ratchets Evil Dead’s charm level up to 11 and then soaks it in splatters of appropriately cartoony viscera and gore. Ash’s sparse characterization is also a nice touch—you can tell when he’s starting to lose it from all the PTSD-inducing violence thanks to some in-game text bubble speech—and the game’s basic mechanics are decent enough. Occasionally the developers break up the action with running or platforming levels, which are a nice change of pace..."
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