The following papers, posters, presentations and other materials are available to download for personal use for interest or research purposes.
Using Games-Based Activities to Quickly Set Authentic Contexts
A paper presented at the 4th European Conference on Games Based Learning, Copenhagen, 20-21 October 2010.
- Paper [Word .doc]
- Presentation [Flash-based Prezi, opens in browser]
Citation: Moseley, A. (2010), “Roll, Move Two Steps Back, and Admire the View: Using Games-Based Activities to Quickly Set Authentic Contexts”. 4th European Conference on Games Based Learning, Copenhagen, Denmark, 20-21 October 2010.Motivation in ARGs: Implications for Education
A paper presented at the 3rd European Conference on Games Based Learning, Graz, 12-13 October 2009.
- Presentation [Flash-based Prezi, opens in browser]
Citation: Moseley, A.; Culver, J.; Piatt, K.; Whitton, N. (2009), “Motivation in Alternate Reality Gaming Environments and Implications for Learning”. 3rd European Conference on Games Based Learning, FH JOANNEUM University of Applied Sciences, Graz, Austria, 12-13 October 2009.Reality Bytes
An article on ARGs in Academia published in Viewfinder magazine, no 75 (June 2009).
- Download Article [PDF]
Citation: Moseley, A. (2009), Reality Bytes. In: Viewfinder, Issue 75 (June 2009), pp.12-13, Journal of the British Universities Film & Video Council.Love the idea of 'thickly authentic contexts' and 'the contextual gap' - Smart Smart. I'll be working through the other presentations
Tuesday, October 26, 2010
Smart Thinking with Broad Applications: Alex Moseley's 'Using Games-Based Activities to Quickly Set Authentic Contexts'
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