Hidden Oras began as a live drawing project within various music clubs in Japan before moving to NYC. Shantell Martin an artist and VeeJay armed with her projector, and trusty digital drawing tablet, turns members of the audience into living art. When an audience member steps up against the projector wall Shantell creates a unique and original drawing that engulfs them. Fusing technology and art at every turn, Hidden Oras is just the first step of many towards the next wave of Live Art.
I advise on the design of narratives in interactive environments, including screen-based works, in situ installations, online social networking sites, cross-platform projects, interactive short films, most recently an interactive graphic novel. In 2006/07 I was the narrative design consultant on Late Fragment, a feature film/dvd (CFC/NFB) & screened at Cannes. I have advised on over interactive 60 works many of which have gone on to win awards in Canada & abroad (Pax Warrior, [murmur], Painting the Myth). My position at the Media Lab has given me the ongoing opportunity to critically engage with the development of emergent forms in digital media & to test theory against practice. This spring, I mentored the Digital Development Lab in Vancouver.
Research: function, design, & experience of narrative in interactive environments, the narrative potential of haptic interfaces & the future of entertainment in a cross-platform, Web 2.0/3.0 world; impact of interactive works in the context of Toronto’s arts fests, Luminato & Nuit Blanche.
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