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Friday, September 17, 2010

Terrific Post from Phil Stuart @ Preloaded: How we publish an online game - props to @christydena @YSA

Excerpted from- Preloaded - We do nice things

Seed your game smartly
- Create a matrix
- Time poor seeding
Integrate with Portals
- Adapt to the environment
Work with the ‘Pirates’
Listen to your players
Analytics rule
Be SEO friendly

Posted via email from Siobhan O'Flynn's 1001 Tales

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