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Monday, May 17, 2010

Institute of Play

We promote GAMING LITERACY: the play, analysis, and creation of games, as a foundation for learning, innovation, and change in the 21st century. Through a variety of programs centered on game design, the Institute engages audiences of all ages, exploring new ways to think, act, and speak through gaming in a social world.

hats Emma Westecott!

Posted via web from Siobhan O'Flynn's 1001 Tales

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